Wanted to share this cool link. It’s for artists, really, but I think it applies to sound designers too – there’s just as much art as there is science and technology to our work.
http://www.austinkleon.com/2011/03/30/how-to-steal-like-an-artist-and-9-other-things-nobody-told-me/
Otherwise, very busy at work. No matter what you try in order to get ahead, the sound work always explodes at the end of a project, you just can't get around the conundrum of late design changes and everyone else doing their final implementations at the last minute. Consequently, I am not allowed to get sick/injured/experience creative block for the next three months.
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